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Spirit Keeping :: Dark Arts House Rules

Spirit Keeping :: Dark Arts House Rules
 
(1 reviews)  

This is a binding designed by Ash for Dark Arts Spirit Keepers, it is a binding of the basic, DA House Rules! You can add your own House Rules via the instructions.

The binding contains the following House Rules, by which all Dark Arts spirits in your home must abide. It is up to you how you wish the punishment to be if House Rules aren't respected, and recommendations, along with instructions from Ash accompany this binding. You will receive these instructions via email at time of purchase or they can be found in our Knowledgebase.

House Rules

- Engage Unbounds & Report
if you are advanced as a keeper & you have a good relationship with your spirits then having them engage unbounds who are willing to communicate & find out why they are there, are they just passing through? Are they there because they were attracted to your space? Were they sent there? Sometimes that kind of information is very important & can help you determine the atmosphere of your space. However, if you're new to the DA you don't want to do this, you should have a stricter stand on what kind of unbounds are allowed in your space.

- Disarm Malicious Magick
task your DA spirits to immediately disarm any magick that is sent your way by someone else, or is around you by circumstance.

- Keep Watch Immediately on Property
task your DA spirits to be on guard & always at the ready to act against any pending issue

- Pursue & Remove Anything With Malicious Intent
task your DA spirits to aggressively pursue any questionable spirit, entity, or magick and remove them from your space immediately

- Identify Any Possible Conflicts
ask your DA spirits to help judge the character of people, spirits, entities, around you. Sometimes having that extra input becomes invaluable in certain situations. Sometimes your reservations about a person or situation is confirmed. They have a unique perspective, let them help you.

Make the selection of Class Binding & Vessel desired.

Class IV
- Spirit/Spells/Magic highly noticeable. Presence can be felt strongly by owner when holding, wearing or near the object. Can move by itself, effect the moods, thoughts, feelings and emotions of others. Able to penetrate a target up to 200 miles away. Intensely powerful and typically only owned by collectors.

Class V
- Spirit/Spells/Magic physically and/or spiritually present. Object effects emotions, senses, motor skills, thoughts and mood of not only the owner but those around the object. The object can be used as a portal to inflict or bestow the powers contained within to others as far as a 1000 miles away. Can move by itself and can move objects near it. Incredibly powerful and rare.

Class V, tier 2
- Spirit/Spells/Magic physically and/or spiritually present. Object effects emotions, senses, motor skills, thoughts and mood of not only the owner but those around the object. The object can be used as a portal to inflict or bestow the powers contained within to others as far as a 2,000 miles away. Can move by itself and can move objects near it. Incredibly powerful and rare, is a considerable step above the class 5.

Class V, tier 3
- Spirit/Spells/Magic physically and/or spiritually present. Object effects emotions, senses, motor skills, thoughts and mood of not only the owner but those around the object. The object can be used as a portal to inflict or bestow the powers contained within to others as far as a 5,000 miles away. Can move by itself and can move objects near it. Incredibly powerful and rare, is the most powerful binding achieved and possesses multiple times over the power of a class 5.
You can read about the classes here: Class Ratings - Harm None this should be a staple for any house rules for any one. You don't want your DA spirits to act on something in a negative way

Details
SKU SPELL-HOUSERULES-IS
Weight 0.06 lbs
 
Our price: $5.00
Options
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(1 reviews)  

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1 Most recent customer reviews (see all reviews):
Mr. Adam Elder
Jan 11, 2016
Thank god for this! Even the most experienced Dark Arts keeper can end up with some troublesome spirits. Don't be too proud to get a little extra help, or say hah i don't need this! I think this is a necessity for anyone who keeps darker spirits!

Advantages: It has provided some support for me to be stronger in laying down the rules!
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