Creation Of Banishment Spell

Creation Of Banishment Spell
 
(2 reviews)  

This is a new spin on a very old practice, the ability to banish any undesired energies or being around you into a vortex of energy called a "Banishment". For those who practice it is a very supportive assistance, and for anyone at all it is a lifesaver when you want to banish an unwanted energy or spirit around you with expediency. There are instructions included in creating your own Banishment. It is an energy vortex that takes 30 days to build, but when complete is an everlasting source. Once established you will never need to do anything with it again, other than Banish spirits, entities, magic, or energy into it.


To build the environment over 30 days you use will these Code Words. You will need to say them at the same time every day so choose a time that best suits you.

The first 6 days: Abano cutri olm (ah-bah-no coo-tree ohlm)

The next 6 days: Masix trad iminar (May-six trad em-eh-nar)

The next 6 days: Piqu gara sepse (pay-koo gar-ah sep-see)

The next 6 days: Oman lecter sok (Oh-man lek-tar sook)

The final 6 days: Gario rea myod (Gar-e-oh ray-ah my-odd)

With every 6 days you will feel the energies building & the energy vortex will build & build its energy to become at peak power.

Once created, it is created permanently. When you want to banish something into the vortex you will call it by name or identify it (if it doesn’t have a name) by visualization, and say “Removed, questing malice, are you to the beyond”, closing with the Code Word “Xavai” (Zah-vay)

If you opt to have the binding Bridged to you then you will not need to carry the vessel with you. To learn more about the convenience and power of Bridging, please click here. If you opt for Bridging now, it is done for free by us. If you wish to configure Bridging at a later date, you can always buy a Bridging Stone which can be used with all the vessels in your collection, whether they are from CH or not.


For this binding you get to choose the vessel! If you would like to see examples of the vessels we use, please click here.


You can choose in which Arts you would like your binding. White Arts is positive energy which works without any dark influence at all. Dark Arts is dark energy which works for those who indulge the darker side, but is not Black Arts. Neutral Arts means the binding is completely neutral and can be applied through White Arts or Dark Arts, if desired.

You can read more about the rankings of Arts here.


Make the selection of Class Binding desired.

The class rating explains the energy with which the spell or spirit will exhibit. The stronger the class rating, the more powerful the presence of the spirit or spell. The distance restrictions written in the class ratings do not apply to spirits.

Class IV
- Spirit/Spells/Magic highly noticeable. Presence can be felt strongly by owner when holding, wearing or near the object. Can move by itself, effect the moods, thoughts, feelings and emotions of others. Able to penetrate a target up to 200 miles away. Intensely powerful and typically only owned by collectors.

Class V
- Spirit/Spells/Magic physically and/or spiritually present. Object effects emotions, senses, motor skills, thoughts and mood of not only the owner but those around the object. The object can be used as a portal to inflict or bestow the powers contained within to others as far as a 1000 miles away. Can move by itself and can move objects near it. Incredibly powerful and rare.

Class V, tier 2
- Spirit/Spells/Magic physically and/or spiritually present. Object effects emotions, senses, motor skills, thoughts and mood of not only the owner but those around the object. The object can be used as a portal to inflict or bestow the powers contained within to others as far as a 2,000 miles away. Can move by itself and can move objects near it. Incredibly powerful and rare, is a considerable step above the class 5.

Class V, tier 3
- Spirit/Spells/Magic physically and/or spiritually present. Object effects emotions, senses, motor skills, thoughts and mood of not only the owner but those around the object. The object can be used as a portal to inflict or bestow the powers contained within to others as far as a 5,000 miles away. Can move by itself and can move objects near it. Incredibly powerful and rare, is the most powerful binding achieved and possesses multiple times over the power of a class 5.

Dynamic Class
- The binding will automatically fluctuate between Class IV to Class V, tier 3 as needed for the Keeper or situation.
If you already own bindings you would like to add this functionality to, you can use this listing
You can read about the classes here: Class Ratings



If you would like a spell, but this one isn't the right one for you, you can use this listing, click here, to request a Custom binding. A Custom binding means the spell is designed for what you need.

If you would like a Charging Box for this binding, please see our Charging Box category here
If you would like information on making your own Charging Box, read our Encyclopedia article, here

Details
SKU SPELL-CREATION-BANISH-IS
Weight 0.06 lbs
 
Our price: $3.75
Options
Class Selection
Vessel Selection
Bridging Selection
Add Charging Energy Directly to Vessel (Do not need Charging Box)
NOTES
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Average customer rating:
 
(2 reviews)  

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2 Most recent customer reviews (see all reviews):
Maureen K
Jun 15, 2018
This spell has been a godsend. I got it about 8 months ago and use it often. When nothing else will get rid of an evil entity this will. I combine it with Spell to Blind a Demon. I blind them, then bind them (control) and then cast them into the Banishment. Very thankful to have found this!

Advantages: Once you set it up, it lasts for life and works for life!

Disadvantages: None.
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thelorelei
Oct 21, 2016
This customer purchased the item at our site.
this is one of those bindings that makes you run around screaming, "IT'S ALIVE!!! IT'S ALIVE!!!"
Very powerful from the first day of building, and it works like a charm. Maybe not instantly, but it does work. And the effects are permanent. True banishment.

Advantages: Powerful and infused with your own energy.

Disadvantages: Takes a bit of time and dedication on your part to prepare it, but once the first 30 days are done you are good to go.
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